Case Studies

Apps for Euro 2016

by Mark Rowe

Football fans around the world have been watching 24 teams as they play 51 games at the Euro 2016 championships to July 10. And many of those are using popular mobile apps to stream content and stay up to date – apps that could pose security risks to enterprises, it is claimed. According to a new report, “Will Companies be Shown a Yellow Card during EURO 2016?”, if used on employer-issued or employee-owned BYOD devices, many of these apps could violate corporate risk policies.

Maureen Polte, Vice President of Product Management at Flexera Software, said: “CIOs are likely unaware that many popular EURO 2016 apps used by millions of employees all across Europe are able to access very sensitive device functions and data – such as ad networks, location services & tracking, telephony, in-app purchasing, social networking and microphones – to name just a few. Enterprises do a great job monitoring the various enterprise apps running on their networks and mitigating risks – however most do not extend their Application Readiness best practices to their mobile apps – an oversight which could invite unacceptable risk into the organisation.”

The report found that of the almost 50 popular Apple iOS EURO 2016 apps tested:

73 percent, including BTSport, Football365, Foot Mercato, FranceFootball, lequipe, LIVE Score, Onefootball, SkyGo and SO FOOT, support Ad Networks.
69 percent, including BTSport, Football365, Foot Mercato, FranceFootball, lequipe, Onefootball, SkyGo and SO FOOT, support Location Services & Tracking.
67 percent, including BTSport, Football365, Foot Mercato, lequipe, LIVE Score, Onefootball, SkyGo and SO FOOT, support Telephony.
57 percent, including BTSport, Football365, Foot Mercato, FranceFootball, lequipe, Onefootball and SO FOOT, support In-app Purchasing.
57 percent, including BTSport, Football365, Foot Mercato, FranceFootball, lequipe, LIVE Score, Onefootball and SO FOOT, support Social Networking.
4 percent, including bet365Wrapper and lequipe, support accessing the Microphone.

Polte added: “CIOs need to understand that the behaviours of the mobile apps their employees are using may interact with their corporate systems and data – because not all mobile app developers are trustworthy. This requires a centralised, automated, repeatable Application Readiness process to identify and test those apps to determine what they do, and whether they comply with or violate the organisation’s BYOD policies.”

To compile the report, Flexera Software identified almost 50 widely used EURO 2016 applications, representing a small sampling of those that can be found in the Apple App Store and that could be downloaded by employees to a corporate-issued or BYOD device. These apps were tested using AdminStudio Mobile. Visit http://www.flexerasoftware.com/.

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